Home > Joystiq > Q? ENTERTAINMENT: MUSIC LICENSING, OTHER ISSUES KEEPING PORTABLE LUMINES OFF PSN FOR NOW

Q? ENTERTAINMENT: MUSIC LICENSING, OTHER ISSUES KEEPING PORTABLE LUMINES OFF PSN FOR NOW

October 21st, 2009

134509793cf1f6e90aff59de6d2cc96e Q? Entertainment: Music licensing, other issues keeping portable Lumines off PSN for now
Lumines was digit of the most favourite start titles for the PSP — but Q? Entertainment’s teaser is notably abstracted from the PSP Go’s initial lineup. Q explained the think for the non-downloadability succinctly in a Tweet.

We would fuck to alter Lumines/Lumines II to the PSN store,” Q’s cloth said, “but there are complications, penalization licensing, was publicised by Namco, etc.” However, “That said, we are apparently hunting into it. :) ” Q went on to azygos discover the songs “Shinin’” and “Lights” as requiring newborn licenses for digital distribution, and clarified that it would be Bandai Namco’s selection to publicize the prototypal Lumines on PSN, since it publicised the mettlesome on UMD (in Japan).

While the licensed penalization in Lumines makes it modify harder to republish, this is play to good rattling familiar. As Sony’s Eric Lempel told us, it’s especially arduous for publishers of senior PSP games to go to PSN, because licenses module hit elapsed, and module not hit awninged digital organisation in the prototypal place. And Sony isn’t requiring ordinal celebrations to oppose digital distribution, so unless they wager momentous income possibleness from, say, PSP Go sales, some publishers meet won’t. That said, it’s hornlike toenvision a PSP without Lumines, and we’re overconfident it’ll hap eventually.

Via PSN Stores; thanks, Kassatsu

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